Os Princípios Básicos de Core Keeper Gameplay



Yes, you're trapped underground in the dark surrounded by horrors. But it's still perfectly lovely and chill.

Guide will teach you the basic mechanics of the game, explain the HUD, and show you a short walkthrough to help you start your adventure!

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You can't really make these items until you get to the mid-game, either, so take advantage of the Core's Waypoint in the early game and build your base near it!

Right away, use the basic crafting available to you in your pack menu to make some torches, a pickaxe, and the workbench. Everything else can wait for a bit, since you’ll need a few other key items and upgrades before you go much further.

Generally speaking, it's a good idea to place your base near the Core. The Core has a Waypoint which can teleport you to other areas, and crafting your own Waypoints and Portals is expensive.

Each of these fights are somewhat tougher than Ghorm and will require specific strategies in order for you to win; consult our guides on fighting Ghorm and Malugaz for some helpful tips!

Proficient Jewelry Workbench For crafting more advanced necklaces and rings. Note: the Jewelry crafter talent, at the end of the crafting skill tree, allows players to make polished versions of craftable jewellery with up to double their regular buff stats.

That might mean having to gather more resources just to fight your way back in Core Keeper Gameplay and recover your property.

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Overcoming the bosses requires a keen sense of strategy, so strengthen your character with purpose or suffer a swift end to your journey.

These three statues represent the first three bosses that you'll have to take on: Glurch, Ghorm, and Malugaz. Before we worry about them, though, we'll want to start cleaning up the immediate area.

is really dark when it wants to be, which is most of the time. But you’ll also come across clearings — like a glowing flower-lit river, or a massive chewed-out tunnel that conveniently forms a perfect circle around the game’s starting area — and the lighting-fueled atmosphere hits that much harder.

Not only that, but if you really start branching out, it might be a good idea to make smaller bases outside of your main base with beds of their own. That way you can quickly recharge when you’re far from home, and give yourself another respawn point should you run into trouble.

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